GodotClaw
Pricing

Pay for the agent.
Never a token markup.

Bring your own keys and pay providers at cost, or let our managed pool route the best model per task. Spend is always visible, per request.

BYOK
$15$9/mo

The full agent on your own keys, a local endpoint, or your existing Claude Code subscription.

  • Everything GodotClaw does - no feature gates
  • 1-10 ranked API keys, routed by quality & cost
  • Local models: Ollama, LM Studio, vLLM
  • Reuse your Claude Code subscription
  • Zero token markup - pay providers at cost
  • Local-first conversation history
Most popular
Cloud
$29/mo

For evenings-and-weekends builders. Enough credits for steady progress on one game.

  • Monthly credits sized for a solo project
  • Managed model pool, auto-routed per task
  • No keys, no setup - sign in and build
  • Per-request spend, always visible
  • Everything in BYOK included
  • Community Discord access
Founder's note
Lock in pre-launch pricing

Rates rise at public launch. Everyone who joins during early access keeps these prices for 12 months.

  • BYOK stays $9/mo for your first year
  • Cloud tiers grandfathered at today's rate
  • Switch BYOK ↔ Cloud any time, prorated
  • Cancel anytime - your project is real Godot files, it works without us
All plans: your project files never leave your machine · we never train on your code · every agent change is one native undo step · cancel anytime and keep everything - your game is real Godot files.
Billing questions

The fine print, minus the fine print.

Lock in $9
before launch.